Scream And Run Play Place — the New Third Chapter (Live Tracker)
Play Place is Scream And Run's brand-new third chapter — confirmed live by two zero-award Roblox badges. What we know, what the teaser showed, and the first walkthrough as soon as footage exists.
Play Place is the third chapter of Scream And Run — and it is going live right now. On September 11, 2026, the Roblox badges API added two never-before-seen badges to the game, "You Escaped Play Place" and "You Escaped Play Place With No Power", both standing at exactly zero awards. Badges like these are created when a chapter ships, and a zero count means nobody on Roblox has completed an escape yet: you are reading this before almost anyone else. Roblox API · 2026-09-11

What We Know So Far
- The name matches the teaser. The developer's "New Map / New Monster" announcements teased an inflatable play-area location — the "Playpen" — and the badge name "Play Place" lines up with that art. Community report · 2026-09-11
- There is a No Power variant from day one. The second badge, "You Escaped Play Place With No Power", confirms the paid darkness toggle covers the new chapter immediately — the same two-badges-per-chapter pattern as the School and the Mines. Roblox API · 2026-09-11
- Zero escapes as of publishing. The 0% win rate is not difficulty — it is time. The first players into the new chapter are writing the route right now. Roblox API · 2026-09-11
- A new monster is expected. Every previous chapter shipped with its own hunter (the Cat in the Hat for the School, Thomas for the Mines), and the teaser art showed an unnamed clown-like figure. Officially unconfirmed: (Play Place monster name and behavior: to be verified). Community report · 2026-09-11
What We Expect the Objective to Be
Every chapter so far has followed the same skeleton — survive a hunter while completing a chapter-specific objective chain. The School is a key search (five colored keys in backpacks); the Mines replaced keys with a production chain (pickaxe, coal, furnace, dynamite). Play Place's objective is not documented yet, and we will not guess: this page gets filled in with the real loop, source-tagged, the moment first footage exists. Inferred · 2026-09-11
First Escape Walkthrough — Coming
This page is the tracking post for the new chapter. The moment a credible first-escape run exists, this section becomes a step-by-step walkthrough with the same source-tagged discipline as our School beginner guide and Mines walkthrough.
While the route is being discovered, the fundamentals transfer: the movement rules in the controls guide — sprint, slide, flashlight discipline — apply in every chapter, and the hiding spots principles (stay off the patrol loop, never stop in hallways) are how every Scream And Run survivor starts a new map.
Why This Page Exists Before the Route
Search interest in a new chapter spikes in its first 48 hours and the guides that rank are the ones that were already up. This page was published at zero escapes — check the live player stats and the badge table to watch the chapter's first escapes land in real time. Inferred · 2026-09-11