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Scream And Run Pizzeria — the New Fourth Chapter (Live Tracker)

Pizzeria is Scream And Run's fourth chapter — escape badges just appeared in the Roblox API. What is confirmed, what the pattern predicts, and live updates as the map opens.

Last verified: 2026-09-22Priority: P0Source-tagged facts below

Pizzeria is the fourth Scream And Run chapter — and the news is coming straight from the Roblox badges API, not rumors: on September 18, 2026, two brand-new badges appeared in the game's badge list — You Escaped Pizzera and You Escaped Pizzera With No Power — and 6,465 players had escaped by the September 21 snapshot. That is the exact launch signature this game used for Play Place: badge pair first, playable map hours after — and this page was published while the counters were still at zero, ahead of the rush. Roblox API · 2026-09-18

One spelling note worth bookmarking: the official badge spells it "Pizzera" (missing the "i" of Pizzeria) — if you search either spelling, this is the page that tracks the map. Roblox API · 2026-09-18

What Is Confirmed Right Now

EvidenceWhat it says
You Escaped PizzeraBadge created September 18, 20266,465 escapes and climbing fast — the fourth chapter is fully live
You Escaped Pizzera With No PowerBadge created September 18, 20260 awards — the chapter ships with its total-darkness variant from day one
Error Code 000Badge created September 15, awarded 57,050Exploding alongside the Pizzeria update — an event badge of some kind (what triggers it: to be verified)
Game update timestampSeptember 18, 2026 (04:18 UTC)The live game was updated the same morning the badges appeared
Roblox API · 2026-09-18

What the Chapter Pattern Predicts

Every Scream And Run chapter so far has shipped the same skeleton — this is inference from three shipped chapters, clearly labeled as such, not confirmed Pizzeria facts: Inferred · 2026-09-18

  • A new hunter. School has the Cat in the Hat, Mines has Thomas, Play Place has the clown the community calls Ronald McDonald — a pizzeria-themed stalker is the obvious next slot (official name: to be verified — we will use the official name the moment it exists, not a fan nickname).
  • A fresh objective chain. Each map changed the loop: the School hunts five keys in backpacks, the Mines replaced keys with a pickaxe-coal-furnace-dynamite chain, Play Place added the screwdriver. Expect Pizzeria to twist the formula again (its objective: to be verified).
  • A No Power variant from day one — already confirmed by the badge pair above. See No Power walkthrough.
  • An escape rush in the first 48 hours. Play Place went from zero to 8,756 escapes in a day — when Pizzeria opens, the badge counters will show it in real time.

The Escape Route — Skeleton (Filling In as First Runs Land)

Two full no-commentary walkthroughs of the chapter are now on file and frame-swept with OCR — the objectives panel and the exit message below come straight off that footage. Seen in footage · 2026-09-22

The Pizzeria objectives panel: Find 3 Fuses 0/3 and Survive 6 AM

The exit door message: Exit Is Now Open

The route below follows the skeleton every chapter has shared so far. Steps verified from the footage above are filled in; the rest stay marked until second sources land. Inferred · 2026-09-22

  1. Spawn and objective — collect three fuses, verified on screen. The HUD runs a two-line objectives panel: Find 3 Fuses with a live counter (0/3 → 1/3 → 2/3 → 3/3) and Survive 6 AM — the night clock starts at 12 AM and ticks toward 6. Fuses you are carrying drop when you are caught and must be retrieved. Seen in footage · 2026-09-22
  2. The new hunters — four names, not one. Update footage names Banny, Sha, Boozoo and Bon as the stalkers of this map (tracked in the Pizzeria monsters guide) — a first for the series, which has shipped one hunter per chapter until now. (Names from community footage; official spellings and behavior: to be verified.)
  3. The exit opens itself. There is no key delivery on this map: when the third fuse lands, the screen announces "Exit Is Now Open" — verified word-for-word in two independent full runs. Get to the exit and out. Seen in footage · 2026-09-22
  4. No Power variant notes — confirmed by the badge pair, though its counter has not started moving yet; expect the total-darkness twist the other chapters got

This page is already live and indexed — updates land here as incremental edits the same day routes are verified, not as a new page chasing the rush after it.

Watch This Space

Update: the next chapter has already surfaced — the Whoville live tracker is up, its badges having appeared on September 23. Roblox API · 2026-09-24

The complete step-by-step route now lives in the Pizzeria walkthrough, and the update itself is tracked in the UPD 3 changelog.

The map is live — escape counters started moving within hours of the badges appearing. As soon as first runs are recorded, this page gets the full treatment the other chapters have: the verified escape route with timestamps, the hunter's behavior and counters, and screenshots from real footage. Meanwhile, the Play Place guide shows what a chapter tracker looks like when it's fully built, and the live player count will catch the launch spike.

Footage credit: update coverage by the CaylusBlox channel (YouTube) — embedded as community evidence that the update wave shipped, not as a route source. Route content comes only from verified runs after the map opens. Community report · 2026-09-18

The Chapter List So Far

  1. The School — five keys, five padlocks, the Cat in the Hat (keys guide)
  2. The Mines — no keys, a pickaxe-to-dynamite production chain, Thomas (Mines guide)
  3. Play Place — lost backpacks, the screwdriver, Ronald McDonald (Play Place guide)
  4. Pizzeria — badges live, map opening now — this page

FAQ

When does the Pizzeria chapter come out?

The escape badges were created on September 18, 2026 and the game was updated the same morning — the same pattern that preceded Play Place by about a day. Escape counts sit at zero right now; when they start moving, the map is live.

How do you escape Pizzeria?

Not verified yet — the map is brand new. Based on every chapter so far, expect a fresh objective chain and a new hunter. This page gets the full verified route with timestamps as soon as first runs are recorded.

Why is it spelled Pizzera?

The official badge list spells it 'Pizzera' (missing an 'i'). Both spellings mean the same fourth chapter — we use the standard Pizzeria spelling but track the official name everywhere it matters.

Will Pizzeria have a No Power mode?

Yes — the badge pair includes 'You Escaped Pizzera With No Power', so the total-darkness variant ships from day one, exactly like the School, Mines and Play Place.

All modes

Scream And Run Maps & Chapters — School, Mines, Play Place
Every Scream And Run chapter in one place — the School key hunt, the Mines dynamite chain and the brand-new Play Place, plus the No Power mode and per-chapter badge numbers.
Free Roam in Scream And Run — Explore the School With No Monster
Free Roam is Scream And Run's no-hunter mode — walk the School with no objectives panel, no clock and no cat. What the footage shows, and why it is the calmest way to learn the map.
Hide And Seek in Scream And Run — Roles, Rules & the X-Ray Trick
Hide And Seek is Scream And Run's second mode — no keys, one player monsters the rest, an X-ray skill for the cat and a survive-until-6-AM clock. Every verified rule on one page.
Scream And Run Mines Guide: No Keys, Full Walkthrough
The Scream And Run Mines chapter uses no keys at all — a pickaxe, coal, furnace and six dynamite with a lighter instead. The full Mines walkthrough, the Thomas monster, and the No Power badge.
Scream And Run Pizzeria Walkthrough — the 3-Fuse Escape Route
The full Scream And Run Pizzeria walkthrough — find three fuses, survive from 12 AM to 6 AM against four hunters, and reach the exit the moment it opens. Verified from two full runs.
Scream And Run Play Place — the New Third Chapter (Live Tracker)
Play Place is Scream And Run's third chapter — a dark playground maze where the Ronald McDonald clown hunts you. Keys in lost backpacks, a screwdriver and the exit route, verified.
Scream And Run Play Place No Power: Badge Live, 0 Escapes
The You Escaped Play Place With No Power badge is already in the Roblox API at zero awards. How No Power works in Scream And Run, what the badge confirms, and when a real route will land.
The School — Scream And Run's First Map: Keys, Rooms & the Cat
The School is Scream And Run's original map — a dark three-floor building where five keys open one exit while the Cat in the Hat patrols. Every verified mechanic on one page.
Scream And Run Theater — the New Barney Map (Live Tracker)
Theater is the newest Scream And Run map — a Barney-themed theater breaking the one-badge-per-chapter pattern. What community footage confirms, why there is no badge yet, and what to expect.
Scream And Run Village — the New Minecraft-Style Chapter (Live Tracker)
Village is Scream And Run's newest chapter — Escape Village badges appeared October 4 with a Minecraft-style gathering objective. Not the Mines; every verified fact here.
Scream And Run Whoville — the Grinch Update Full Guide (Save Christmas)
The full Scream And Run Whoville guide — the three-task objective (5 toys, 5 trees, the fireplace), the Grinch update story, jumpscares and the save-Christmas ending, verified from full runs.

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